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Computational Tools for Real-Time Science

We are bringing online a new behavioral science lab applying technological solutions to answer questions in the behavioral sciences. I'm interested in students with programming skills who are interested in building and applying tools for face- and gesture-tracking, computer-generated avatars, virtual reality, wearable technology (like Fitbits and Pebble watches) to try to understand the way people act in everyday life, and to intervene to help them be better.

Number of undergraduates needed: 2
Minimum qualifications: Programming experience and interest in working with one or more of: statistical analysis, wearables, or computer vision/computer graphics.

Contact Info

Timothy Brick
231 HHD Building
Health and Human Development
Human Development and Family Studies